Daz To Unreal – Moving the Assets Into a Project
First you need to back up the Daz To Unreal plugin because this is going to remove the content from it. You’ll want to be able to add it back in for other projects. It should either be in you Engine\Plugins or or Engine\Plugins\Marketplace folder for the Engine. Just copy the DazToUnreal folder somewhere.
Second, you need to make sure the plugin content is viewable in the Content Browser. In the bottom right hand corner of the Content Browser click View Options and make sure Show Engine Content and Show Plugin Content are checked.
Next you need to open a second Content Browser. Use Window -> Content Browser -> Content Browser 2, 3, or 4.
In one of them, click on the Folder Icon and choose DazToUnreal Content. You’ll probably have to scroll down to find it.
In the other Content Browser go to the folder you want the assets in. Now select all in the DazToUnreal Content and drag it to your project’s folder and choose Move.
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