FaceFX To Unreal – Playing the Audio and Animation

  1. In your Level Blueprint make a reference to your actor.
  2. Drag from it’s pin and make a Play Voice Over node.
  3. In the Audio drop down, choose one of the audio files you imported with the FaceFX XML.
  4. Connect the Play Voice Over node to Event BeginPlay.

Now when you hit play, the character should speak the line and animate with it.